Open3D (C++ API)  0.18.0
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Solve.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include "open3d/core/Tensor.h"
11
12namespace open3d {
13namespace core {
14
16void Solve(const Tensor& A, const Tensor& B, Tensor& X);
17
18void SolveCPU(void* A_data,
19 void* B_data,
20 void* ipiv_data,
21 int64_t n,
22 int64_t k,
23 Dtype dtype,
24 const Device& device);
25
26#ifdef BUILD_CUDA_MODULE
27void SolveCUDA(void* A_data,
28 void* B_data,
29 void* ipiv_data,
30 int64_t n,
31 int64_t k,
32 Dtype dtype,
33 const Device& device);
34#endif
35
36} // namespace core
37} // namespace open3d
Eigen::Matrix3d B
Definition PointCloudPlanarPatchDetection.cpp:506
void * X
Definition SmallVector.cpp:45
void SolveCUDA(void *A_data, void *B_data, void *ipiv_data, int64_t n, int64_t k, Dtype dtype, const Device &device)
Definition SolveCUDA.cpp:20
void SolveCPU(void *A_data, void *B_data, void *ipiv_data, int64_t n, int64_t k, Dtype dtype, const Device &device)
Definition SolveCPU.cpp:15
void Solve(const Tensor &A, const Tensor &B, Tensor &X)
Solve AX = B with LU decomposition. A is a square matrix.
Definition Solve.cpp:22
Definition PinholeCameraIntrinsic.cpp:16