12#include <Eigen/Geometry>
22namespace visualization {
Definition PinholeCameraIntrinsic.cpp:16
Definition RendererStructs.h:25
Eigen::Vector3f color
Definition RendererStructs.h:35
float light_cone_inner
Definition RendererStructs.h:32
Eigen::Vector3f position
Definition RendererStructs.h:37
float falloff
Definition RendererStructs.h:30
Eigen::Vector3f direction
Definition RendererStructs.h:36
eLightType
Definition RendererStructs.h:26
@ POINT
Definition RendererStructs.h:26
@ SPOT
Definition RendererStructs.h:26
@ DIRECTIONAL
Definition RendererStructs.h:26
bool cast_shadows
Definition RendererStructs.h:38
LightDescription()
Definition RendererStructs.h:42
float light_cone_outer
Definition RendererStructs.h:34
eLightType type
Definition RendererStructs.h:28
float intensity
Definition RendererStructs.h:29
Json::Value custom_attributes
Definition RendererStructs.h:40