OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellSafe-Inferred
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.SyncObjects

Description

This module corresponds to section 4.1 (Sync Objects and Fences) of the OpenGL 4.4 specs.

Synopsis

Sync Objects and Fences

Waiting for Sync Objects

type WaitTimeout = GLuint64 Source #

Sync Object Queries