glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Loading...
Searching...
No Matches
gl42/functions.h
Go to the documentation of this file.
1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl42
8{
9
10
11using gl::glAccum;
12using gl::glActiveShaderProgram;
13using gl::glActiveTexture;
14using gl::glAlphaFunc;
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
17using gl::glAttachShader;
18using gl::glBegin;
19using gl::glBeginConditionalRender;
20using gl::glBeginQuery;
21using gl::glBeginQueryIndexed;
22using gl::glBeginTransformFeedback;
23using gl::glBindAttribLocation;
24using gl::glBindBuffer;
25using gl::glBindBufferBase;
26using gl::glBindBufferRange;
27using gl::glBindFragDataLocation;
28using gl::glBindFragDataLocationIndexed;
29using gl::glBindFramebuffer;
30using gl::glBindImageTexture;
31using gl::glBindProgramPipeline;
32using gl::glBindRenderbuffer;
33using gl::glBindSampler;
34using gl::glBindTexture;
35using gl::glBindTransformFeedback;
36using gl::glBindVertexArray;
37using gl::glBitmap;
38using gl::glBlendColor;
39using gl::glBlendEquation;
40using gl::glBlendEquationSeparate;
41using gl::glBlendEquationSeparatei;
42using gl::glBlendEquationi;
43using gl::glBlendFunc;
44using gl::glBlendFuncSeparate;
45using gl::glBlendFuncSeparatei;
46using gl::glBlendFunci;
47using gl::glBlitFramebuffer;
48using gl::glBufferData;
49using gl::glBufferSubData;
50using gl::glCallList;
51using gl::glCallLists;
52using gl::glCheckFramebufferStatus;
53using gl::glClampColor;
54using gl::glClear;
55using gl::glClearAccum;
56using gl::glClearBufferfi;
57using gl::glClearBufferfv;
58using gl::glClearBufferiv;
59using gl::glClearBufferuiv;
60using gl::glClearColor;
61using gl::glClearDepth;
62using gl::glClearDepthf;
63using gl::glClearIndex;
64using gl::glClearStencil;
65using gl::glClientActiveTexture;
66using gl::glClientWaitSync;
67using gl::glClipPlane;
68using gl::glColor3b;
69using gl::glColor3bv;
70using gl::glColor3d;
71using gl::glColor3dv;
72using gl::glColor3f;
73using gl::glColor3fv;
74using gl::glColor3i;
75using gl::glColor3iv;
76using gl::glColor3s;
77using gl::glColor3sv;
78using gl::glColor3ub;
79using gl::glColor3ubv;
80using gl::glColor3ui;
81using gl::glColor3uiv;
82using gl::glColor3us;
83using gl::glColor3usv;
84using gl::glColor4b;
85using gl::glColor4bv;
86using gl::glColor4d;
87using gl::glColor4dv;
88using gl::glColor4f;
89using gl::glColor4fv;
90using gl::glColor4i;
91using gl::glColor4iv;
92using gl::glColor4s;
93using gl::glColor4sv;
94using gl::glColor4ub;
95using gl::glColor4ubv;
96using gl::glColor4ui;
97using gl::glColor4uiv;
98using gl::glColor4us;
99using gl::glColor4usv;
100using gl::glColorMask;
101using gl::glColorMaski;
102using gl::glColorMaterial;
103using gl::glColorP3ui;
104using gl::glColorP3uiv;
105using gl::glColorP4ui;
106using gl::glColorP4uiv;
107using gl::glColorPointer;
108using gl::glCompileShader;
109using gl::glCompressedTexImage1D;
110using gl::glCompressedTexImage2D;
111using gl::glCompressedTexImage3D;
112using gl::glCompressedTexSubImage1D;
113using gl::glCompressedTexSubImage2D;
114using gl::glCompressedTexSubImage3D;
115using gl::glCopyBufferSubData;
116using gl::glCopyPixels;
117using gl::glCopyTexImage1D;
118using gl::glCopyTexImage2D;
119using gl::glCopyTexSubImage1D;
120using gl::glCopyTexSubImage2D;
121using gl::glCopyTexSubImage3D;
122using gl::glCreateProgram;
123using gl::glCreateShader;
124using gl::glCreateShaderProgramv;
125using gl::glCullFace;
126using gl::glDeleteBuffers;
127using gl::glDeleteFramebuffers;
128using gl::glDeleteLists;
129using gl::glDeleteProgram;
130using gl::glDeleteProgramPipelines;
131using gl::glDeleteQueries;
132using gl::glDeleteRenderbuffers;
133using gl::glDeleteSamplers;
134using gl::glDeleteShader;
135using gl::glDeleteSync;
136using gl::glDeleteTextures;
137using gl::glDeleteTransformFeedbacks;
138using gl::glDeleteVertexArrays;
139using gl::glDepthFunc;
140using gl::glDepthMask;
141using gl::glDepthRange;
142using gl::glDepthRangeArrayv;
143using gl::glDepthRangeIndexed;
144using gl::glDepthRangef;
145using gl::glDetachShader;
146using gl::glDisable;
147using gl::glDisableClientState;
148using gl::glDisableVertexAttribArray;
149using gl::glDisablei;
150using gl::glDrawArrays;
151using gl::glDrawArraysIndirect;
152using gl::glDrawArraysInstanced;
153using gl::glDrawArraysInstancedBaseInstance;
154using gl::glDrawBuffer;
155using gl::glDrawBuffers;
156using gl::glDrawElements;
157using gl::glDrawElementsBaseVertex;
158using gl::glDrawElementsIndirect;
159using gl::glDrawElementsInstanced;
160using gl::glDrawElementsInstancedBaseInstance;
161using gl::glDrawElementsInstancedBaseVertex;
162using gl::glDrawElementsInstancedBaseVertexBaseInstance;
163using gl::glDrawPixels;
164using gl::glDrawRangeElements;
165using gl::glDrawRangeElementsBaseVertex;
166using gl::glDrawTransformFeedback;
167using gl::glDrawTransformFeedbackInstanced;
168using gl::glDrawTransformFeedbackStream;
169using gl::glDrawTransformFeedbackStreamInstanced;
170using gl::glEdgeFlag;
171using gl::glEdgeFlagPointer;
172using gl::glEdgeFlagv;
173using gl::glEnable;
174using gl::glEnableClientState;
175using gl::glEnableVertexAttribArray;
176using gl::glEnablei;
177using gl::glEnd;
178using gl::glEndConditionalRender;
179using gl::glEndList;
180using gl::glEndQuery;
181using gl::glEndQueryIndexed;
182using gl::glEndTransformFeedback;
183using gl::glEvalCoord1d;
184using gl::glEvalCoord1dv;
185using gl::glEvalCoord1f;
186using gl::glEvalCoord1fv;
187using gl::glEvalCoord2d;
188using gl::glEvalCoord2dv;
189using gl::glEvalCoord2f;
190using gl::glEvalCoord2fv;
191using gl::glEvalMesh1;
192using gl::glEvalMesh2;
193using gl::glEvalPoint1;
194using gl::glEvalPoint2;
195using gl::glFeedbackBuffer;
196using gl::glFenceSync;
197using gl::glFinish;
198using gl::glFlush;
199using gl::glFlushMappedBufferRange;
200using gl::glFogCoordPointer;
201using gl::glFogCoordd;
202using gl::glFogCoorddv;
203using gl::glFogCoordf;
204using gl::glFogCoordfv;
205using gl::glFogf;
206using gl::glFogfv;
207using gl::glFogi;
208using gl::glFogiv;
209using gl::glFramebufferRenderbuffer;
210using gl::glFramebufferTexture;
211using gl::glFramebufferTexture1D;
212using gl::glFramebufferTexture2D;
213using gl::glFramebufferTexture3D;
214using gl::glFramebufferTextureLayer;
215using gl::glFrontFace;
216using gl::glFrustum;
217using gl::glGenBuffers;
218using gl::glGenFramebuffers;
219using gl::glGenLists;
220using gl::glGenProgramPipelines;
221using gl::glGenQueries;
222using gl::glGenRenderbuffers;
223using gl::glGenSamplers;
224using gl::glGenTextures;
225using gl::glGenTransformFeedbacks;
226using gl::glGenVertexArrays;
227using gl::glGenerateMipmap;
228using gl::glGetActiveAtomicCounterBufferiv;
229using gl::glGetActiveAttrib;
230using gl::glGetActiveSubroutineName;
231using gl::glGetActiveSubroutineUniformName;
232using gl::glGetActiveSubroutineUniformiv;
233using gl::glGetActiveUniform;
234using gl::glGetActiveUniformBlockName;
235using gl::glGetActiveUniformBlockiv;
236using gl::glGetActiveUniformName;
237using gl::glGetActiveUniformsiv;
238using gl::glGetAttachedShaders;
239using gl::glGetAttribLocation;
240using gl::glGetBooleani_v;
241using gl::glGetBooleanv;
242using gl::glGetBufferParameteri64v;
243using gl::glGetBufferParameteriv;
244using gl::glGetBufferPointerv;
245using gl::glGetBufferSubData;
246using gl::glGetClipPlane;
247using gl::glGetCompressedTexImage;
248using gl::glGetDoublei_v;
249using gl::glGetDoublev;
250using gl::glGetError;
251using gl::glGetFloati_v;
252using gl::glGetFloatv;
253using gl::glGetFragDataIndex;
254using gl::glGetFragDataLocation;
255using gl::glGetFramebufferAttachmentParameteriv;
256using gl::glGetInteger64i_v;
257using gl::glGetInteger64v;
258using gl::glGetIntegeri_v;
259using gl::glGetIntegerv;
260using gl::glGetInternalformativ;
261using gl::glGetLightfv;
262using gl::glGetLightiv;
263using gl::glGetMapdv;
264using gl::glGetMapfv;
265using gl::glGetMapiv;
266using gl::glGetMaterialfv;
267using gl::glGetMaterialiv;
268using gl::glGetMultisamplefv;
269using gl::glGetPixelMapfv;
270using gl::glGetPixelMapuiv;
271using gl::glGetPixelMapusv;
272using gl::glGetPointerv;
273using gl::glGetPolygonStipple;
274using gl::glGetProgramBinary;
275using gl::glGetProgramInfoLog;
276using gl::glGetProgramPipelineInfoLog;
277using gl::glGetProgramPipelineiv;
278using gl::glGetProgramStageiv;
279using gl::glGetProgramiv;
280using gl::glGetQueryIndexediv;
281using gl::glGetQueryObjecti64v;
282using gl::glGetQueryObjectiv;
283using gl::glGetQueryObjectui64v;
284using gl::glGetQueryObjectuiv;
285using gl::glGetQueryiv;
286using gl::glGetRenderbufferParameteriv;
287using gl::glGetSamplerParameterIiv;
288using gl::glGetSamplerParameterIuiv;
289using gl::glGetSamplerParameterfv;
290using gl::glGetSamplerParameteriv;
291using gl::glGetShaderInfoLog;
292using gl::glGetShaderPrecisionFormat;
293using gl::glGetShaderSource;
294using gl::glGetShaderiv;
295using gl::glGetString;
296using gl::glGetStringi;
297using gl::glGetSubroutineIndex;
298using gl::glGetSubroutineUniformLocation;
299using gl::glGetSynciv;
300using gl::glGetTexEnvfv;
301using gl::glGetTexEnviv;
302using gl::glGetTexGendv;
303using gl::glGetTexGenfv;
304using gl::glGetTexGeniv;
305using gl::glGetTexImage;
306using gl::glGetTexLevelParameterfv;
307using gl::glGetTexLevelParameteriv;
308using gl::glGetTexParameterIiv;
309using gl::glGetTexParameterIuiv;
310using gl::glGetTexParameterfv;
311using gl::glGetTexParameteriv;
312using gl::glGetTransformFeedbackVarying;
313using gl::glGetUniformBlockIndex;
314using gl::glGetUniformIndices;
315using gl::glGetUniformLocation;
316using gl::glGetUniformSubroutineuiv;
317using gl::glGetUniformdv;
318using gl::glGetUniformfv;
319using gl::glGetUniformiv;
320using gl::glGetUniformuiv;
321using gl::glGetVertexAttribIiv;
322using gl::glGetVertexAttribIuiv;
323using gl::glGetVertexAttribLdv;
324using gl::glGetVertexAttribPointerv;
325using gl::glGetVertexAttribdv;
326using gl::glGetVertexAttribfv;
327using gl::glGetVertexAttribiv;
328using gl::glHint;
329using gl::glIndexMask;
330using gl::glIndexPointer;
331using gl::glIndexd;
332using gl::glIndexdv;
333using gl::glIndexf;
334using gl::glIndexfv;
335using gl::glIndexi;
336using gl::glIndexiv;
337using gl::glIndexs;
338using gl::glIndexsv;
339using gl::glIndexub;
340using gl::glIndexubv;
341using gl::glInitNames;
342using gl::glInterleavedArrays;
343using gl::glIsBuffer;
344using gl::glIsEnabled;
345using gl::glIsEnabledi;
346using gl::glIsFramebuffer;
347using gl::glIsList;
348using gl::glIsProgram;
349using gl::glIsProgramPipeline;
350using gl::glIsQuery;
351using gl::glIsRenderbuffer;
352using gl::glIsSampler;
353using gl::glIsShader;
354using gl::glIsSync;
355using gl::glIsTexture;
356using gl::glIsTransformFeedback;
357using gl::glIsVertexArray;
358using gl::glLightModelf;
359using gl::glLightModelfv;
360using gl::glLightModeli;
361using gl::glLightModeliv;
362using gl::glLightf;
363using gl::glLightfv;
364using gl::glLighti;
365using gl::glLightiv;
366using gl::glLineStipple;
367using gl::glLineWidth;
368using gl::glLinkProgram;
369using gl::glListBase;
370using gl::glLoadIdentity;
371using gl::glLoadMatrixd;
372using gl::glLoadMatrixf;
373using gl::glLoadName;
374using gl::glLoadTransposeMatrixd;
375using gl::glLoadTransposeMatrixf;
376using gl::glLogicOp;
377using gl::glMap1d;
378using gl::glMap1f;
379using gl::glMap2d;
380using gl::glMap2f;
381using gl::glMapBuffer;
382using gl::glMapBufferRange;
383using gl::glMapGrid1d;
384using gl::glMapGrid1f;
385using gl::glMapGrid2d;
386using gl::glMapGrid2f;
387using gl::glMaterialf;
388using gl::glMaterialfv;
389using gl::glMateriali;
390using gl::glMaterialiv;
391using gl::glMatrixMode;
392using gl::glMemoryBarrier;
393using gl::glMinSampleShading;
394using gl::glMultMatrixd;
395using gl::glMultMatrixf;
396using gl::glMultTransposeMatrixd;
397using gl::glMultTransposeMatrixf;
398using gl::glMultiDrawArrays;
399using gl::glMultiDrawElements;
400using gl::glMultiDrawElementsBaseVertex;
401using gl::glMultiTexCoord1d;
402using gl::glMultiTexCoord1dv;
403using gl::glMultiTexCoord1f;
404using gl::glMultiTexCoord1fv;
405using gl::glMultiTexCoord1i;
406using gl::glMultiTexCoord1iv;
407using gl::glMultiTexCoord1s;
408using gl::glMultiTexCoord1sv;
409using gl::glMultiTexCoord2d;
410using gl::glMultiTexCoord2dv;
411using gl::glMultiTexCoord2f;
412using gl::glMultiTexCoord2fv;
413using gl::glMultiTexCoord2i;
414using gl::glMultiTexCoord2iv;
415using gl::glMultiTexCoord2s;
416using gl::glMultiTexCoord2sv;
417using gl::glMultiTexCoord3d;
418using gl::glMultiTexCoord3dv;
419using gl::glMultiTexCoord3f;
420using gl::glMultiTexCoord3fv;
421using gl::glMultiTexCoord3i;
422using gl::glMultiTexCoord3iv;
423using gl::glMultiTexCoord3s;
424using gl::glMultiTexCoord3sv;
425using gl::glMultiTexCoord4d;
426using gl::glMultiTexCoord4dv;
427using gl::glMultiTexCoord4f;
428using gl::glMultiTexCoord4fv;
429using gl::glMultiTexCoord4i;
430using gl::glMultiTexCoord4iv;
431using gl::glMultiTexCoord4s;
432using gl::glMultiTexCoord4sv;
433using gl::glMultiTexCoordP1ui;
434using gl::glMultiTexCoordP1uiv;
435using gl::glMultiTexCoordP2ui;
436using gl::glMultiTexCoordP2uiv;
437using gl::glMultiTexCoordP3ui;
438using gl::glMultiTexCoordP3uiv;
439using gl::glMultiTexCoordP4ui;
440using gl::glMultiTexCoordP4uiv;
441using gl::glNewList;
442using gl::glNormal3b;
443using gl::glNormal3bv;
444using gl::glNormal3d;
445using gl::glNormal3dv;
446using gl::glNormal3f;
447using gl::glNormal3fv;
448using gl::glNormal3i;
449using gl::glNormal3iv;
450using gl::glNormal3s;
451using gl::glNormal3sv;
452using gl::glNormalP3ui;
453using gl::glNormalP3uiv;
454using gl::glNormalPointer;
455using gl::glOrtho;
456using gl::glPassThrough;
457using gl::glPatchParameterfv;
458using gl::glPatchParameteri;
459using gl::glPauseTransformFeedback;
460using gl::glPixelMapfv;
461using gl::glPixelMapuiv;
462using gl::glPixelMapusv;
463using gl::glPixelStoref;
464using gl::glPixelStorei;
465using gl::glPixelTransferf;
466using gl::glPixelTransferi;
467using gl::glPixelZoom;
468using gl::glPointParameterf;
469using gl::glPointParameterfv;
470using gl::glPointParameteri;
471using gl::glPointParameteriv;
472using gl::glPointSize;
473using gl::glPolygonMode;
474using gl::glPolygonOffset;
475using gl::glPolygonStipple;
476using gl::glPopAttrib;
477using gl::glPopClientAttrib;
478using gl::glPopMatrix;
479using gl::glPopName;
480using gl::glPrimitiveRestartIndex;
481using gl::glPrioritizeTextures;
482using gl::glProgramBinary;
483using gl::glProgramParameteri;
484using gl::glProgramUniform1d;
485using gl::glProgramUniform1dv;
486using gl::glProgramUniform1f;
487using gl::glProgramUniform1fv;
488using gl::glProgramUniform1i;
489using gl::glProgramUniform1iv;
490using gl::glProgramUniform1ui;
491using gl::glProgramUniform1uiv;
492using gl::glProgramUniform2d;
493using gl::glProgramUniform2dv;
494using gl::glProgramUniform2f;
495using gl::glProgramUniform2fv;
496using gl::glProgramUniform2i;
497using gl::glProgramUniform2iv;
498using gl::glProgramUniform2ui;
499using gl::glProgramUniform2uiv;
500using gl::glProgramUniform3d;
501using gl::glProgramUniform3dv;
502using gl::glProgramUniform3f;
503using gl::glProgramUniform3fv;
504using gl::glProgramUniform3i;
505using gl::glProgramUniform3iv;
506using gl::glProgramUniform3ui;
507using gl::glProgramUniform3uiv;
508using gl::glProgramUniform4d;
509using gl::glProgramUniform4dv;
510using gl::glProgramUniform4f;
511using gl::glProgramUniform4fv;
512using gl::glProgramUniform4i;
513using gl::glProgramUniform4iv;
514using gl::glProgramUniform4ui;
515using gl::glProgramUniform4uiv;
516using gl::glProgramUniformMatrix2dv;
517using gl::glProgramUniformMatrix2fv;
518using gl::glProgramUniformMatrix2x3dv;
519using gl::glProgramUniformMatrix2x3fv;
520using gl::glProgramUniformMatrix2x4dv;
521using gl::glProgramUniformMatrix2x4fv;
522using gl::glProgramUniformMatrix3dv;
523using gl::glProgramUniformMatrix3fv;
524using gl::glProgramUniformMatrix3x2dv;
525using gl::glProgramUniformMatrix3x2fv;
526using gl::glProgramUniformMatrix3x4dv;
527using gl::glProgramUniformMatrix3x4fv;
528using gl::glProgramUniformMatrix4dv;
529using gl::glProgramUniformMatrix4fv;
530using gl::glProgramUniformMatrix4x2dv;
531using gl::glProgramUniformMatrix4x2fv;
532using gl::glProgramUniformMatrix4x3dv;
533using gl::glProgramUniformMatrix4x3fv;
534using gl::glProvokingVertex;
535using gl::glPushAttrib;
536using gl::glPushClientAttrib;
537using gl::glPushMatrix;
538using gl::glPushName;
539using gl::glQueryCounter;
540using gl::glRasterPos2d;
541using gl::glRasterPos2dv;
542using gl::glRasterPos2f;
543using gl::glRasterPos2fv;
544using gl::glRasterPos2i;
545using gl::glRasterPos2iv;
546using gl::glRasterPos2s;
547using gl::glRasterPos2sv;
548using gl::glRasterPos3d;
549using gl::glRasterPos3dv;
550using gl::glRasterPos3f;
551using gl::glRasterPos3fv;
552using gl::glRasterPos3i;
553using gl::glRasterPos3iv;
554using gl::glRasterPos3s;
555using gl::glRasterPos3sv;
556using gl::glRasterPos4d;
557using gl::glRasterPos4dv;
558using gl::glRasterPos4f;
559using gl::glRasterPos4fv;
560using gl::glRasterPos4i;
561using gl::glRasterPos4iv;
562using gl::glRasterPos4s;
563using gl::glRasterPos4sv;
564using gl::glReadBuffer;
565using gl::glReadPixels;
566using gl::glRectd;
567using gl::glRectdv;
568using gl::glRectf;
569using gl::glRectfv;
570using gl::glRecti;
571using gl::glRectiv;
572using gl::glRects;
573using gl::glRectsv;
574using gl::glReleaseShaderCompiler;
575using gl::glRenderMode;
576using gl::glRenderbufferStorage;
577using gl::glRenderbufferStorageMultisample;
578using gl::glResumeTransformFeedback;
579using gl::glRotated;
580using gl::glRotatef;
581using gl::glSampleCoverage;
582using gl::glSampleMaski;
583using gl::glSamplerParameterIiv;
584using gl::glSamplerParameterIuiv;
585using gl::glSamplerParameterf;
586using gl::glSamplerParameterfv;
587using gl::glSamplerParameteri;
588using gl::glSamplerParameteriv;
589using gl::glScaled;
590using gl::glScalef;
591using gl::glScissor;
592using gl::glScissorArrayv;
593using gl::glScissorIndexed;
594using gl::glScissorIndexedv;
595using gl::glSecondaryColor3b;
596using gl::glSecondaryColor3bv;
597using gl::glSecondaryColor3d;
598using gl::glSecondaryColor3dv;
599using gl::glSecondaryColor3f;
600using gl::glSecondaryColor3fv;
601using gl::glSecondaryColor3i;
602using gl::glSecondaryColor3iv;
603using gl::glSecondaryColor3s;
604using gl::glSecondaryColor3sv;
605using gl::glSecondaryColor3ub;
606using gl::glSecondaryColor3ubv;
607using gl::glSecondaryColor3ui;
608using gl::glSecondaryColor3uiv;
609using gl::glSecondaryColor3us;
610using gl::glSecondaryColor3usv;
611using gl::glSecondaryColorP3ui;
612using gl::glSecondaryColorP3uiv;
613using gl::glSecondaryColorPointer;
614using gl::glSelectBuffer;
615using gl::glShadeModel;
616using gl::glShaderBinary;
617using gl::glShaderSource;
618using gl::glStencilFunc;
619using gl::glStencilFuncSeparate;
620using gl::glStencilMask;
621using gl::glStencilMaskSeparate;
622using gl::glStencilOp;
623using gl::glStencilOpSeparate;
624using gl::glTexBuffer;
625using gl::glTexCoord1d;
626using gl::glTexCoord1dv;
627using gl::glTexCoord1f;
628using gl::glTexCoord1fv;
629using gl::glTexCoord1i;
630using gl::glTexCoord1iv;
631using gl::glTexCoord1s;
632using gl::glTexCoord1sv;
633using gl::glTexCoord2d;
634using gl::glTexCoord2dv;
635using gl::glTexCoord2f;
636using gl::glTexCoord2fv;
637using gl::glTexCoord2i;
638using gl::glTexCoord2iv;
639using gl::glTexCoord2s;
640using gl::glTexCoord2sv;
641using gl::glTexCoord3d;
642using gl::glTexCoord3dv;
643using gl::glTexCoord3f;
644using gl::glTexCoord3fv;
645using gl::glTexCoord3i;
646using gl::glTexCoord3iv;
647using gl::glTexCoord3s;
648using gl::glTexCoord3sv;
649using gl::glTexCoord4d;
650using gl::glTexCoord4dv;
651using gl::glTexCoord4f;
652using gl::glTexCoord4fv;
653using gl::glTexCoord4i;
654using gl::glTexCoord4iv;
655using gl::glTexCoord4s;
656using gl::glTexCoord4sv;
657using gl::glTexCoordP1ui;
658using gl::glTexCoordP1uiv;
659using gl::glTexCoordP2ui;
660using gl::glTexCoordP2uiv;
661using gl::glTexCoordP3ui;
662using gl::glTexCoordP3uiv;
663using gl::glTexCoordP4ui;
664using gl::glTexCoordP4uiv;
665using gl::glTexCoordPointer;
666using gl::glTexEnvf;
667using gl::glTexEnvfv;
668using gl::glTexEnvi;
669using gl::glTexEnviv;
670using gl::glTexGend;
671using gl::glTexGendv;
672using gl::glTexGenf;
673using gl::glTexGenfv;
674using gl::glTexGeni;
675using gl::glTexGeniv;
676using gl::glTexImage1D;
677using gl::glTexImage2D;
678using gl::glTexImage2DMultisample;
679using gl::glTexImage3D;
680using gl::glTexImage3DMultisample;
681using gl::glTexParameterIiv;
682using gl::glTexParameterIuiv;
683using gl::glTexParameterf;
684using gl::glTexParameterfv;
685using gl::glTexParameteri;
686using gl::glTexParameteriv;
687using gl::glTexStorage1D;
688using gl::glTexStorage2D;
689using gl::glTexStorage3D;
690using gl::glTexSubImage1D;
691using gl::glTexSubImage2D;
692using gl::glTexSubImage3D;
693using gl::glTransformFeedbackVaryings;
694using gl::glTranslated;
695using gl::glTranslatef;
696using gl::glUniform1d;
697using gl::glUniform1dv;
698using gl::glUniform1f;
699using gl::glUniform1fv;
700using gl::glUniform1i;
701using gl::glUniform1iv;
702using gl::glUniform1ui;
703using gl::glUniform1uiv;
704using gl::glUniform2d;
705using gl::glUniform2dv;
706using gl::glUniform2f;
707using gl::glUniform2fv;
708using gl::glUniform2i;
709using gl::glUniform2iv;
710using gl::glUniform2ui;
711using gl::glUniform2uiv;
712using gl::glUniform3d;
713using gl::glUniform3dv;
714using gl::glUniform3f;
715using gl::glUniform3fv;
716using gl::glUniform3i;
717using gl::glUniform3iv;
718using gl::glUniform3ui;
719using gl::glUniform3uiv;
720using gl::glUniform4d;
721using gl::glUniform4dv;
722using gl::glUniform4f;
723using gl::glUniform4fv;
724using gl::glUniform4i;
725using gl::glUniform4iv;
726using gl::glUniform4ui;
727using gl::glUniform4uiv;
728using gl::glUniformBlockBinding;
729using gl::glUniformMatrix2dv;
730using gl::glUniformMatrix2fv;
731using gl::glUniformMatrix2x3dv;
732using gl::glUniformMatrix2x3fv;
733using gl::glUniformMatrix2x4dv;
734using gl::glUniformMatrix2x4fv;
735using gl::glUniformMatrix3dv;
736using gl::glUniformMatrix3fv;
737using gl::glUniformMatrix3x2dv;
738using gl::glUniformMatrix3x2fv;
739using gl::glUniformMatrix3x4dv;
740using gl::glUniformMatrix3x4fv;
741using gl::glUniformMatrix4dv;
742using gl::glUniformMatrix4fv;
743using gl::glUniformMatrix4x2dv;
744using gl::glUniformMatrix4x2fv;
745using gl::glUniformMatrix4x3dv;
746using gl::glUniformMatrix4x3fv;
747using gl::glUniformSubroutinesuiv;
748using gl::glUnmapBuffer;
749using gl::glUseProgram;
750using gl::glUseProgramStages;
751using gl::glValidateProgram;
752using gl::glValidateProgramPipeline;
753using gl::glVertex2d;
754using gl::glVertex2dv;
755using gl::glVertex2f;
756using gl::glVertex2fv;
757using gl::glVertex2i;
758using gl::glVertex2iv;
759using gl::glVertex2s;
760using gl::glVertex2sv;
761using gl::glVertex3d;
762using gl::glVertex3dv;
763using gl::glVertex3f;
764using gl::glVertex3fv;
765using gl::glVertex3i;
766using gl::glVertex3iv;
767using gl::glVertex3s;
768using gl::glVertex3sv;
769using gl::glVertex4d;
770using gl::glVertex4dv;
771using gl::glVertex4f;
772using gl::glVertex4fv;
773using gl::glVertex4i;
774using gl::glVertex4iv;
775using gl::glVertex4s;
776using gl::glVertex4sv;
777using gl::glVertexAttrib1d;
778using gl::glVertexAttrib1dv;
779using gl::glVertexAttrib1f;
780using gl::glVertexAttrib1fv;
781using gl::glVertexAttrib1s;
782using gl::glVertexAttrib1sv;
783using gl::glVertexAttrib2d;
784using gl::glVertexAttrib2dv;
785using gl::glVertexAttrib2f;
786using gl::glVertexAttrib2fv;
787using gl::glVertexAttrib2s;
788using gl::glVertexAttrib2sv;
789using gl::glVertexAttrib3d;
790using gl::glVertexAttrib3dv;
791using gl::glVertexAttrib3f;
792using gl::glVertexAttrib3fv;
793using gl::glVertexAttrib3s;
794using gl::glVertexAttrib3sv;
795using gl::glVertexAttrib4Nbv;
796using gl::glVertexAttrib4Niv;
797using gl::glVertexAttrib4Nsv;
798using gl::glVertexAttrib4Nub;
799using gl::glVertexAttrib4Nubv;
800using gl::glVertexAttrib4Nuiv;
801using gl::glVertexAttrib4Nusv;
802using gl::glVertexAttrib4bv;
803using gl::glVertexAttrib4d;
804using gl::glVertexAttrib4dv;
805using gl::glVertexAttrib4f;
806using gl::glVertexAttrib4fv;
807using gl::glVertexAttrib4iv;
808using gl::glVertexAttrib4s;
809using gl::glVertexAttrib4sv;
810using gl::glVertexAttrib4ubv;
811using gl::glVertexAttrib4uiv;
812using gl::glVertexAttrib4usv;
813using gl::glVertexAttribDivisor;
814using gl::glVertexAttribI1i;
815using gl::glVertexAttribI1iv;
816using gl::glVertexAttribI1ui;
817using gl::glVertexAttribI1uiv;
818using gl::glVertexAttribI2i;
819using gl::glVertexAttribI2iv;
820using gl::glVertexAttribI2ui;
821using gl::glVertexAttribI2uiv;
822using gl::glVertexAttribI3i;
823using gl::glVertexAttribI3iv;
824using gl::glVertexAttribI3ui;
825using gl::glVertexAttribI3uiv;
826using gl::glVertexAttribI4bv;
827using gl::glVertexAttribI4i;
828using gl::glVertexAttribI4iv;
829using gl::glVertexAttribI4sv;
830using gl::glVertexAttribI4ubv;
831using gl::glVertexAttribI4ui;
832using gl::glVertexAttribI4uiv;
833using gl::glVertexAttribI4usv;
834using gl::glVertexAttribIPointer;
835using gl::glVertexAttribL1d;
836using gl::glVertexAttribL1dv;
837using gl::glVertexAttribL2d;
838using gl::glVertexAttribL2dv;
839using gl::glVertexAttribL3d;
840using gl::glVertexAttribL3dv;
841using gl::glVertexAttribL4d;
842using gl::glVertexAttribL4dv;
843using gl::glVertexAttribLPointer;
844using gl::glVertexAttribP1ui;
845using gl::glVertexAttribP1uiv;
846using gl::glVertexAttribP2ui;
847using gl::glVertexAttribP2uiv;
848using gl::glVertexAttribP3ui;
849using gl::glVertexAttribP3uiv;
850using gl::glVertexAttribP4ui;
851using gl::glVertexAttribP4uiv;
852using gl::glVertexAttribPointer;
853using gl::glVertexP2ui;
854using gl::glVertexP2uiv;
855using gl::glVertexP3ui;
856using gl::glVertexP3uiv;
857using gl::glVertexP4ui;
858using gl::glVertexP4uiv;
859using gl::glVertexPointer;
860using gl::glViewport;
861using gl::glViewportArrayv;
862using gl::glViewportIndexedf;
863using gl::glViewportIndexedfv;
864using gl::glWaitSync;
865using gl::glWindowPos2d;
866using gl::glWindowPos2dv;
867using gl::glWindowPos2f;
868using gl::glWindowPos2fv;
869using gl::glWindowPos2i;
870using gl::glWindowPos2iv;
871using gl::glWindowPos2s;
872using gl::glWindowPos2sv;
873using gl::glWindowPos3d;
874using gl::glWindowPos3dv;
875using gl::glWindowPos3f;
876using gl::glWindowPos3fv;
877using gl::glWindowPos3i;
878using gl::glWindowPos3iv;
879using gl::glWindowPos3s;
880using gl::glWindowPos3sv;
881
882
883} // namespace gl42
Definition gl42/bitfield.h:9