Computer Assisted Medical Intervention Tool Kit  version 5.2
 
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ComponentAddPropertyState.h
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25#ifndef COMPONENTADDPROPERTYSTATE_H
26#define COMPONENTADDPROPERTYSTATE_H
27
28#include "WizardState.h"
29
30#include <QList>
31
34
35
36// Dependency from cepcoreschema
37// Declaration here to avoid declaration in dependant projects.
38namespace cepcoreschema {
39class Component;
40}
41
50
51 Q_OBJECT;
52
53public:
57 ~ComponentAddPropertyState() override = default;
58
59 void resetDomComponent(cepcoreschema::Component* domComponent);
60
61protected:
62 void onEntry(QEvent* event) override;
63 void onExit(QEvent* event) override;
64
65 void addDomParameters();
66
67private:
68 cepcoreschema::Component* domComponent;
69
70};
71#endif
State to add a property to a component.
Definition ComponentAddPropertyState.h:49
~ComponentAddPropertyState() override=default
Destructor.
void onEntry(QEvent *event) override
Definition ComponentAddPropertyState.cpp:53
void resetDomComponent(cepcoreschema::Component *domComponent)
Definition ComponentAddPropertyState.cpp:45
void addDomParameters()
Definition ComponentAddPropertyState.cpp:63
void onExit(QEvent *event) override
Definition ComponentAddPropertyState.cpp:57
Widget to add or remove properties to the component.
Definition ComponentAddPropertyWidget.h:46
State to create one component.
Definition ComponentCreationState.h:58
A component is something that composed something and could also be a part of something.
Definition modeling/libraries/pml/Component.h:48
The main window of the Wizard.
Definition WizardMainWindow.h:43
Generic state of the wizard.
Definition WizardState.h:43
QString name
Definition WizardState.h:66
QWidget * widget
Definition WizardState.h:67
WizardMainWindow * mainWindow
Definition WizardState.h:68
Definition ActionExtensionGenerator.h:36