GNEElementTree * getPersonHierarchy() const
get Person Hierarchy
GNETagSelector * myPersonPlanTagSelector
personPlan selector
bool addPersonPlanElement(const GNEViewNetHelper::ObjectsUnderCursor &objectsUnderCursor, const GNEViewNetHelper::MouseButtonKeyPressed &mouseButtonKeyPressed)
add person plan element
bool createPath(const bool useLastRoute)
create path
GNEElementTree * myPersonHierarchy
Person Hierarchy.
~GNEPersonPlanFrame()
Destructor.
GNERouteHandler myRouteHandler
route handler
void tagSelected()
Tag selected in GNETagSelector.
GNEPathCreator * myPathCreator
Path Creator.
GNEPathCreator * getPathCreator() const
get path creator module
GNEPathLegendModule * myPathLegend
path legend modul
void demandElementSelected()
selected demand element in DemandElementSelector
GNEAttributesCreator * myPersonPlanAttributes
internal vehicle attributes
DemandElementSelector * getPersonSelector() const
get person selectors
void resetSelectedPerson()
reset selected person
DemandElementSelector * myPersonSelector
Person selectors.
Builds trigger objects for GNENet (busStops, chargingStations, detectors, etc..)
class used to group all variables related with objects under cursor after a click over view
A single child window which contains a view of the simulation area.