All Classes and Interfaces

Class
Description
 
 
 
The window used to display the game.
 
 
 
Linked list data structure to store board history
Node structure for the board history / sgf tree
The window used to display the game.
 
 
 
The window used to display the game.
 
 
 
 
 
 
 
 
 
 
 
 
An interface with leelaz go engine.
 
Main class.
 
The window used to display the game.
 
 
The window used to display the game.
 
 
 
 
Holds the data from Leelaz's pondering mode
 
 
 
 
 
Simple stopwatch profiler to benchmark how long code takes to run
The window used to display the game.
Theme Allow to load the external image & theme config
 
 
 
The window used to display the game.
 
 
The window used to display the game.
 
Used to maintain zobrist hashes for ko detection