Class Controller

java.lang.Object
edu.hws.jcm.awt.Controller
All Implemented Interfaces:
Computable, InputObject, ActionListener, AdjustmentListener, ItemListener, TextListener, Serializable, EventListener

Controllers are the focus of all the action in the JCM system. A Controller can be set to listen for changes (generally changes in user input). This is done by registering the Controller with (usally) an InputObject. For example, if a Controller, c, is to respond when the user presses return in a VariableInput, v, then v.setOnUserAction(c) should be called to arrange to have the Controller listen for such actions. VariableSliders, ExpressionInputs, MouseTrackers, Animators have a similar methods. It is also possible to set the Controller to listen for events of type AdjustmentEvent, ActionEvent, TextEvent, or ItemEvent (but this feature is left over from an older version of JCM, and I'm not sure whether it's necessary). Whenever a Controller learns of some change, it will process any InputObjects, Ties, and Computables that have been registered with it.

InputObjects and Computables have to be added to a Controller to be processed, using the Controller's add method. (If you build your inteface out of JCMPanels, then this is done automatically.) (Note that an InputObject is added to a Controller to have its value checked -- This is separate from registering the Controller to listen for changes in the InputObject. Often, you have to do both.) The gatherInputs() method in class JCMPanel can be used to do most of this registration automaticaly.

A Tie that synchronizes two or more Values, to be effective, has to be added to a Controller. See the Tie class for inforamtion about what Ties are and how they are used.

A Controller can have an associated ErrorReporter, which is used to report any errors that occur during the processing. Currently, an ErrorReporter is either a DisplayCanvas or a MessagePopup.

A Controller can be added to another Controller, which then becomes a sub-controller. Whenever the main Controller hears some action, it also notifies all its sub-controllers about the action. Furthermore, it can report errors that occur in the sub-controllers, if they don't have their own error reporters. (Usually, you will just set an error reporter for the top-level Controller.)

See Also:
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    protected Vector
    Computable objects controlled by this controller.
    protected String
    If non-null, this is an error message that has been reported and not yet cleared.
    protected ErrorReporter
    Used for reporting errors that occur in the compute() method of this controller.
    protected Vector
    InputObjects controlled by this controller.
    protected Controller
    The parent of this controller, if any.
    protected Vector
    Ties that have been added to this controller.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Create a Controller.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Simply calls compute when the Controller hears an ActionEvent.
    void
    add(Object obj)
    Add an object to be controlled by this controller.
    void
    Simply calls compute when the Controller hears an AdjustmantEvent.
    void
    Call checkInput() of each InputObject.
    protected void
    Clear the error message.
    void
    When an contoller computes, it first calls checkInput() for any InputOjects that it controls (including those in sub-controllers).
    protected void
    Compute the Computables in this controller and its sub-controllers.
    protected void
    Check the Ties in this controller and its sub-controllers.
    void
    Should be called by the ErrorReporter if the ErrorReporter clears the error itself.
    void
    Calles notifyControllerOnChange(this).
    Get the ErrorReporter for this Controller.
    void
    Simply calls compute when the Controller hears an ItemEvent.
    void
    Method required by InputObject interface; in this class, calls the same method recursively on any input objects controlled by this controller.
    void
    Remove the object from the controller (if present).
    void
    If this controller has a parent, remove it from its parent.
    void
    Report the specified error message.
    void
    Set the ErrorReporter used to report errors that occur when the compute() method of this Controller is executed.
    void
    Simply calls compute when the Controller hears a TextEvent.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • computables

      protected Vector computables
      Computable objects controlled by this controller. Note that Controllers are Computables, so this list can include sub-controllers.
    • inputs

      protected Vector inputs
      InputObjects controlled by this controller. Note that Controllers are InputObjects, so this list can include sub-controllers.
    • ties

      protected Vector ties
      Ties that have been added to this controller.
    • errorReporter

      protected ErrorReporter errorReporter
      Used for reporting errors that occur in the compute() method of this controller. If the errorReporter is null and if this controller has a parent, then the parent will report the error. If no ancestor has an errorReporter, the error message is written to standard output.
    • parent

      protected Controller parent
      The parent of this controller, if any. This is set automatically when one controller is added to another.
    • errorMessage

      protected String errorMessage
      If non-null, this is an error message that has been reported and not yet cleared.
  • Constructor Details

    • Controller

      public Controller()
      Create a Controller.
  • Method Details

    • setErrorReporter

      public void setErrorReporter(ErrorReporter r)
      Set the ErrorReporter used to report errors that occur when the compute() method of this Controller is executed.
    • getErrorReporter

      public ErrorReporter getErrorReporter()
      Get the ErrorReporter for this Controller. Return null if there is none.
    • add

      public void add(Object obj)
      Add an object to be controlled by this controller. It should be of one or more of the types InputObject, Computable, Tie. If it is a Controller, then this Controller becomes its parent.
    • remove

      public void remove(Object obj)
      Remove the object from the controller (if present).
    • removeFromParent

      public void removeFromParent()
      If this controller has a parent, remove it from its parent. (Then, a call to the former parent's compute() method will not call this controller's compute().)
    • actionPerformed

      public void actionPerformed(ActionEvent evt)
      Simply calls compute when the Controller hears an ActionEvent. This is not meant to be called directly.
      Specified by:
      actionPerformed in interface ActionListener
    • textValueChanged

      public void textValueChanged(TextEvent evt)
      Simply calls compute when the Controller hears a TextEvent. This is not meant to be called directly.
      Specified by:
      textValueChanged in interface TextListener
    • adjustmentValueChanged

      public void adjustmentValueChanged(AdjustmentEvent evt)
      Simply calls compute when the Controller hears an AdjustmantEvent. This is not meant to be called directly.
      Specified by:
      adjustmentValueChanged in interface AdjustmentListener
    • itemStateChanged

      public void itemStateChanged(ItemEvent evt)
      Simply calls compute when the Controller hears an ItemEvent. This is not meant to be called directly.
      Specified by:
      itemStateChanged in interface ItemListener
    • compute

      public void compute()
      When an contoller computes, it first calls checkInput() for any InputOjects that it controls (including those in sub-controllers). It then handles any Ties. Finally, it calls the compute() method of any Computables. If an error occurs, it reports it. JCMErrors (which should represent errors on the part of the user) will generally only occur during the checkInput() phase. Internal, programmer errors can occur at any time and might leave the sytem in an unhappy state. They are reported as debugging aids for the programmer. When one occurs, a stack trace is printed to standard output.
      Specified by:
      compute in interface Computable
    • checkInput

      public void checkInput()
      Call checkInput() of each InputObject. Can throw a JCMError. This is mostly meant to be called by Controller.compute(). Note that this will recurse though any sub-controllers of this controller, so that when comput() is called, all the InputObjects in the sub-controllers are processed before ANY Tie or Computable is processed. Similarly, the Ties and Computables in the sub-controllers are processed in separate passes.
      Specified by:
      checkInput in interface InputObject
    • doTies

      protected void doTies()
      Check the Ties in this controller and its sub-controllers.
    • doCompute

      protected void doCompute()
      Compute the Computables in this controller and its sub-controllers.
    • reportError

      public void reportError(String message)
      Report the specified error message.
    • clearErrorMessage

      protected void clearErrorMessage()
      Clear the error message.
    • errorCleared

      public void errorCleared()
      Should be called by the ErrorReporter if the ErrorReporter clears the error itself. (This is only used to avoid repeatedly setting the same error message, during an animation for example.)
    • notifyControllerOnChange

      public void notifyControllerOnChange(Controller c)
      Method required by InputObject interface; in this class, calls the same method recursively on any input objects controlled by this controller. This is meant to be called by JCMPanel.gatherInputs().
      Specified by:
      notifyControllerOnChange in interface InputObject
    • gatherInputs

      public void gatherInputs()
      Calles notifyControllerOnChange(this). That is, it sets all the InputObjects in this Controller, and in subcontrollers, to notify this Controller when they change.